For a limited time in celebration of the coming summer Solstice, there will be a festival for all players in which skill and spell exp gains are increased. More daylight hours to hone your skills.
Every skill use will give 2 exp instead of 1, or 4exp instead of 2 on a critical success
Every successful spell cast give 4 exp for the spell and 4 exp for the element, instead of 1 and 1. Critical success not possible.
Spells were given a slightly higher rate due to being limited by MP, and also the solstice is a magical time!
This is the first event of this type so please let me know how you like it.
~~~ Random comment from the designer ~~~
while coding this small update I noticed regular exp was left on 5x from the last update. Regular level exp will remain at this rate as the normal rate. Any future events will increase it from this new base rate.
Every skill use will give 2 exp instead of 1, or 4exp instead of 2 on a critical success
Every successful spell cast give 4 exp for the spell and 4 exp for the element, instead of 1 and 1. Critical success not possible.
Spells were given a slightly higher rate due to being limited by MP, and also the solstice is a magical time!
This is the first event of this type so please let me know how you like it.
~~~ Random comment from the designer ~~~
while coding this small update I noticed regular exp was left on 5x from the last update. Regular level exp will remain at this rate as the normal rate. Any future events will increase it from this new base rate.
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