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I was browsing through my old files and found a fossile of our times in the 3rd Age of AD&GrinRPPG. It had almost no damage - only five missing HTMLs, and I managed to rebuild them from memory. I also replaced all ALT attributed with TITLE so the tooltips are visible in firefox and opera. So, without further ado:

Interactive tour of the 3rd Age surface

This is something I made back in the time for the website. It contains 61 screenshots. Just make a folder in your desktop, unzip into it and open t000.html to begin.

After looking at these old, crappy screenshots of this crappy P-20 world made of cubes and low-poly model terrain, I realized that this was the best Age of AD&GrinRPG... Ever. It kicked ass. The fourth age couldn't possibly be compared with it, in terms of creativity of the staff and originality of the buildings, or even player satisfaction. Because back in this time, we were actually having FUN doing this. Otherwise, why is is that, despite the lag and the crampedness, this Age was so much more popular than the fourth?

To those of you who never played this laid-back version of AD&GrinRPG, I'm sorry I can't show you the dungeons (which were like 80% of the world - we filled ALL the cells!).

Use the attached map to complement the tour.
Thread title:  
Smiley this is good times i will add it to the page.
Oh, Merc is here. I should have written something about the third Age, unlike the Fourth, having had quests Tongue
I remember that age...back when I was a vampire rogue, could easily climb up/through the walls, and stand next to the monster and keep killing it because it didn't dis-appear. I never did get completely through that sages place, lol.
hahahah

pic 60

many hours looking that exact position.


: )
My building > Vampara  Grin
I believe I was stuck in the large room with a white ceiling. I was told there was a button to get out of that room on the ceiling somewhere, but could never find it.
the age3 catacombs i think is one of the silliest dungeons ever made :p
They were cool. Here's the map I made of them. It's the first thing I ever did for AD&GrinRPG, and you liked it so much you invited me to become a guide  Tongue
i think it was to make the official website before there was the addrpg.org domain oh the memories

Fun Factoid:

Did you know that AD&GrinRPG use to be hosted off of my 56k dial up originally?
I remember the cow-minotaur, lol.
=-LGM-=
Which one, there were 3-4 of those Tongue
the original minotaur was a butch.rwx some avatar it was funny lol =p
56k, no wonder it was so slow and crappy  Tongue

I remember the minotaur being butch. I always thought it was extremely weird that there had to be two of them, one of the quest and another one for normal killing...
the answer to that being that was before the advent of object id and object action/description being passed to aw object click.
Object IDs, I'd almost forgotten about those fellows. They were the ones which changed every time we moved an object, right? So if we accidentally selected and moved a cell, we'd break a half of the game!

Good times...
i think the caverns i made had a level range of 50-3000+ lol i blame xenophobe ofc  Cheesy

age 3 was good times
=-LGM-=
Lol I absolutely hated the object number system. Luckily I was able to skip all that nonsense by coming in at the end of that era and not releasing my build till it was a dead system... had to replace some serious signage. Man i hated having to reset my entire zone because some player was able to see a sign so i then had to move said sign
well object id is a relatively new thing it corresponds to the mysql row number in the database of the object... so it never changes unless deleted.
What I dont understand , SQL-92 defines an SQL BIT type. However, unlike the JDBC BIT type, this SQL-92 BIT type can be used as a parameterized type to define a fixed-length binary string. Fortunately, SQL-92 also permits the use of the simple
non-parameterized BIT type to represent a single binary digit, and this usage
corresponds to the JDBC BIT type. Unfortunately, the SQL-92 BIT type is only
required in "full" SQL-92 and is currently supported by only a subset of the
major databases. Portable code may therefore prefer to use the JDBC SMALLINT
type, which is widely supported.


: )
where did you copy that from haha
I definitely go with an integer when I need a flag attribute.

Bones is saying 2 different things: That if you specify the length parameter for the BIT type, you can make it bigger than 1 bit (and therefore it contains multiple bits). And that BIT isn't widely supported so you shouldn't use it anyway.
brain is alive!!! lol
i still remember the bullcow(minotaur) i could never figure out what it is, it had utters and horns....hmm.
what i remember from the 3rd age was the trogdor event things, even though i would die pretty easy because i was still noob, even though i was always noob till i got my stats "upgraded" o.0
You were around during Agre 3, Twinsie? Wow, I came late to the party.
I was a tourist through some of age 3, when I first came there.